In this episode, we sit down and talk some religion … in your game, that is. We talk about how you can use religion, both as an abstract, and as a direct motivator, including religious organizations. We touch on using religion in a fantasy setting, and in a . . . → Read More: Gamer’s Haven Episode 83 – Finding Religion
In this episode, we talk a bit about game systems, and running them. It’s a bit broad and generic, but we get a bit long in the tooth when it comes to Savage Worlds and others. In the Three Parter, Nathan reviews Dead Space 2, Jeremy talks a little about What He’s Into, . . . → Read More: Gamer’s Haven Episode 78 – Gaming Systems
We take a a final look at the cooperative worldbuilding system designed by the ClanWebsite.org Dawn of Worlds, a free PDF that can be found here, and finish up the first era. We take a lot of tangents, as you can see.
This is a long episode, and you may notice it’s a video download. That’s because it’s an enhanced podcast. In this episode we take on ClanWebsite.org Dawn of Worlds world creation method, a free PDF that can be found here.
In this episode, we tackle creating characters in various systems, but specifically talk about D&D, Call of Cthulhu, and Mutants & Masterminds. We go into creating memorable chracters, and how to balance fluff and crunch.
In this episode, we dive into the conundrum of using politics in your fantasy game – what works, and what doesn’t work.
In the Three Parter, Jeremy reviews the Player’s Handbook 3 from Wizards, Nathan talks about what he’s been into lately, and Ethan raves on Mass Effect 2.
In this episode, we are joined by Shea, one of Ethan’s co-hosts on the RedPhoneZone, and host of his very own If You Shea Show. The topic of discussion was bitching in and out of game. This episode runs long, as we had a lot to talk about, both in topic and on random . . . → Read More: Gamer's Haven Episode 63 – Bitching
In this episode, we talk about running a new system. What to do, what to try, and what to avoid. Running a new system can be a multi-faceted problem, from players to GMs.
In the Three Parter, Nathan reviews Pathfinder from Paizo Publishing, Jeremy raves on Godchecker.com and Wikipedia, and Ethan shamelessly plugs his . . . → Read More: Gamer's Haven Episode 62 – Running a New System
In this episode, we talk about what the podcast is doing, what we’ve done, and what we intend to do. It’s a general status report about the show and the new website, plus some tidbits about other things going on in the Gamer’s Haven world.
In this episode, we hit the mailbag to see what our listeners are thinking about. We also talk some news, and give a brief and mysterious update on KantCon. Also, if you haven’t already guessed, we’ve moved, incorporated, and are open for business! Check out more on our “About Us” page!
In this episode, we talk about NPCs — making them, running them, and all that stuff. We’ve talked about it before, but we wanted to talk about it again …
In the Three Parter, Ethan reviews Shootin’ Ladders from Smirk & Dagger Games, Nathan rants on People in MMOs, and Jeremy talks a little about . . . → Read More: Gamer's Haven Episode 59 – NPCs Revisited
In this episode, we talk about our experiences and our impression of LARPing (Live-Action Role-Playing). We do what we can to talk about how it can influence your tabletop experience and vice versa.
In the Three Parter, Nathan reviews an old PC game, Dungeon Keeper, Jeremy talks about the VersaTool, and Ethan has a . . . → Read More: Gamer's Haven Episode 58 – LARPing
In this episode, we talk about running one shots, albeit with many tangents. In the Three Parter, Jeremy reviews some free Monster PDFs from a user at ENWorld (The Book of Distant Stars and The Book of the Dead), Nathan rants on Downloadable Content, and Ethan voices his concerns on the Doctor Who RPG . . . → Read More: Gamer's Haven Episode 57 – One Shots
In this episode, we break open the Mountain Dew and celebrate episode 50 with a little storytelling from the vault of games past … In the Three Parter, Ethan reviews the Battlestar Galactica board game, Nathan raves on LucasArts’ decision to re-release old games, and Jeremy talks about the Origins Awards Total Running Time . . . → Read More: Gamer's Haven Episode 50 – Stories from the Vault
In this episode, we have a general discussion on board games. In the Three Parter, Ethan introduces a new segment, The Shameless Plug, Nathan Rants on Terminator Salvation, and Jeremy gives us his follow-up review to his beloved Blot Throwers from Black Tree Design. Total Running Time for this Episode is 72 minutes. This . . . → Read More: Gamer's Haven Episode 49 – Board Games
In this episode, we talk about gaming in small groups vs. large groups works, and how we handle them. In the Three Parter, Jeremy rants on his insults on the British Isles, Nathan reviews Arkham Horror from Fantasy Flight Games, and Ethan gives us character with Curly, the one-legged obese Mexican Steamwagon driver. Total . . . → Read More: Gamer's Haven Episode 48 – Small Groups vs. Large Groups
In this episode, we talk about how accurate you can be, and how accurate you really have to be in a fantasy game. How does history influcence your fantasy games, and how does it influence a player’s perception of a fantasy game? In the Three Parter, Nathan brings us up to date on some . . . → Read More: Gamer's Haven Episode 47 – Fantasy Accuracy
In this episode, we talk about gaming PDFs, Wizards of the Coast’s decision to cease PDF publication, and more about electronic gaming. In the Three Parter, we dish out three reviews, one of Age of Conan, one of Black Tree Designs, and one of the new D&D Power Cards. This episode is sponsored by . . . → Read More: Gamer's Haven Episode 46 – PDFs
In this episode, we talk about gaming stores – what we like and dislike about ‘em, what you should look for, and the best and worst. In the Three Parter, Ethan tells us a Gamer Story, Nathan raves on Doctor Who, and Jeremy gets cut off … Total Running Time for this Episode is . . . → Read More: Gamer's Haven Episode 45 – Gaming Stores