The brothers find themselves in the catacombs beneath fort Kussler and find that this is a time capsule of a darker time. The brothers awaken something dark, that begins to stir as they approach.
The brothers have decided to turn their wrath to the local snake god. Will this action provoke the lizardman army and give some relief to the beleaguered force, or will this backfire and cause them to launch an all out assault?
After disturbing the siege and assassinating one of the lizardman chiefs, the brothers find themselves on the run. Will the brothers escape or will they become the next to be buried in the swamps?
The brothers having finally found the army that left Blackbog months ago… and they are under siege by five tribes of lizardmen. No wonder they have been missing. The brothers decide it is time to do a little siege breaking!
In efforts to remove the curse that is plaguing the youngest brother Afton, the brothers embark on a quick jaunt over to a curse church. Their resort to how to deal with the issue? Light it on fire, however there is a complication when they find the entire chapel crawling with frozen undead. Nothing . . . → Read More: Pathfiner: Brothers Episode 23 – Church Burning
The brothers have tracked down the missing civilians after a long and less than welcoming response from those who live in the swamps. They have been rounded up by a group of violent Bullwugs, is this part of a larger plot or is it merely kidnapping at its froggy finest?
The brothers have answered the call to go find the loved ones that have gone missing in the wild swamplands around Blackbog. As they journey further into the swamps, it becomes evident that they aren’t the only ones who decided to take a swamp-walk today.
The brothers make their way to the lair of the beast itself to rescue Graf Dragoon’s daughter. This is the first time that they have encountered a monster of this caliber. Will the brother make it away from the scaled monstrosity? And what about Sir Ganyon Von Dorf? Does he have a dastardly plan . . . → Read More: Pathfinder: Brother Episode 20 – Dragon’s Lair, Dirk Not Included
The brothers have finally reached their destination as they arrive in the swamp town of Blackbog. As they move through the canals and ramps of the city they realize that many things are not well here, as numerous troubles have begun to plague the town, including Mir Wolfe has the town law enforcement under . . . → Read More: Pathfinder: Brothers Episode 19 – Blackbog
The Brothers continue along the road towards the city of Blackbog and encounter even more perils, because apparently the road just wasn’t perilous enough last time. Upon reaching the swamp city of Blackbog they begin to realize that there are also numerous problems that are plaguing Auburn. Does any city in the five kingdoms . . . → Read More: Pathfinder: Brothers Episode 18 – The Long Walk part 2
After their adventures in Kelorn and making a brief stop home, the brothers Link make their way northeast in order to head to the city of Blackbog in the kingdom of Auburn. They seek to confront the doppleganger of Mir Wolfe, a bishop of importance in the city, but first they have to make . . . → Read More: Pathfinder: Brothers Episode 17 – The Long Walk
After the Brothers have successfully looted the basement of Fort Summer they find that Inquisitor Toth’s reaction to be swift and brutal. Before they realize it, the team is captured by an entire platoon of soldiers. Will they be able to escape, or are they going to face Kelornian justice?
The brothers descend into the depths of Fort Summer to find a secret vault that holds many dangerous and powerful magic items. While they have liberated the items from the gaze of Inquisitor Toth, they find that a few are even more insidious than originally thought. The items begin to tear some of the . . . → Read More: Pathfinder: Brothers Episode 15 – The Basement
After having taken care of the bandits on Jacob’s Peak, they turn their attention to Fort Summer in the woods located north of Overdale. Along the way they meet up with a group of mercenaries who were paid to kill off all the hobgoblins in the keep. However, the hobgoblins are more than prepared . . . → Read More: Pathfinder: Brothers Episode 14 – Fort Summer
The Brothers find themselves in a race against the Runmorian noblemen Galath. While the good noble hopes to bag the alpha male griffon, the Brothers hope to disrupt the operations of kidnapping monstrous creatures for Toth’s plans. Will the Link Brothers be able to fend off several bandit tribes that have been collected here, . . . → Read More: Pathfinder: Brothers Episode 13 – The Alpha Griffon
Looking to recover from their battle with the bandits in the Mountain Pass, the brothers quickly seek out shelter. They find a convenient cave close to their target, a Runmorian noble by the name of Ser Galath. As the group begins to explore on the mountain, they find that they should be more concerned . . . → Read More: Pathfinder: Brothers Episode 12 – Camping Trip
As the three brothers finish their business in Overdale, including the twisted adventure in the Crooked Carnival, they move toward Jacob’s Peak to see why Inquisitor Toth would be interested. Quickly the group finds that something is amiss in the mountains, and find themselves at the point of arrows.